"sprites/640_hud"
{
	TextureData
	{
		"voice_player"
		{
				"file"		"voice/icntlk_sv"
				"x"		"0"
				"y"		"0"
				"width"		"32"
				"height"	"32"
		}
		"voice_self"
		{
				"file"		"voice/icntlk_local"
				"x"		"0"
				"y"		"0"
				"width"		"32"
				"height"	"32"
		}
	}
}