"WorldVertexTransition"
{
	"$basetexture" 	"lostcoast/nature/sandfloor007b"
	"$basetexture2" "lostcoast/nature/waterfog"
	"%tooltexture" "lostcoast/nature/blendsandsand007a_tooltexture"
	"$surfaceprop" "sand"
	"%keywords" "coastline"
	"$bumpmap" "lostcoast/nature/sandfloor007b_normal"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[ .2 .2 .2]"
	"$envmap" "env_cubemap"
}

