UnlitGeneric
{
// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright
	"$translucent" "1"
	"$basetexture"	"vgui\playermodels\humans\Group03\female_03"
	"$vertexcolor" "1"
	"$vertexalpha" "1"
	"$no_fullbright" "1"
	"$ignorez"	"1"
	"$decalscale" "0.250"

}
